AI for Teachers: Designing Possibilities

Exploring AI through educational questions, creative design and shared inquiry

At a Glance

Dates and Location:

  • 6 to 11 June 2027, Olbia, Sardinia, Italy. Early price until 11 April 2027.

Who it's for: teachers, teacher educators, school leaders and learning designers

Language: English

Group size: up to 20 participants

Facilitators: Özgen B. founder of Educ@demy, with Egoitz Etxeandia, Head of Europe at Playlab

In collaboration with: Playlab

Fee: from €700, or €1,445 with accommodation at the early registration price. Erasmus+ KA1 fundable.

Erasmus+ priorities: digital transformation; inclusion and diversity; participation in democratic life

About the Course

Through this course, we would like to offer a space for educators to explore how teachers and students can take an active role in shaping AI in education. We invite educators to bring their experiences, questions and educational values into a shared design process, exploring how creating with AI can support learning, creativity and participation.

Developed in partnership with Playlab, the course draws on a shared belief that educational technologies should be shaped by the communities who use them. Teachers and students bring different knowledge, experiences and perspectives to this work. We explore how classrooms can become places where they investigate possibilities together, question how tools work and make decisions about their purpose and use.

Throughout the week, participants begin with a question, challenge or possibility from their own educational context. Using Playlab, they develop an AI prototype without needing prior coding experience. Alongside building and testing their tools, they design opportunities for students to take part: identifying questions that matter to them, developing their own ideas, testing outputs and adapting tools in response to what they discover.

This process brings learning and pedagogical choices into focus. What might students learn through designing, questioning and revising an AI tool? How can we make room for different interests, perspectives and ways of expressing ideas? What do teachers and students need to understand to evaluate AI critically and decide when it is useful? Questions of authorship, bias, privacy and responsibility are explored through the practical decisions involved in making something together.

The course is led by Özgen, founder of Educ@demy, alongside Egoitz Etxeandia, Head of Europe at Playlab, a nonprofit born at MIT out of the team behind Scratch.

When more people participate in designing AI, it becomes material that teachers and students can shape around their own questions, ideas and ways of acting on the world. The course takes the form of a highly interactive lab: participants build, test each other's tools and explore how to open this creative process to their students.

By the end of the week, they share what they have made and the thinking behind it, discussing their choices and the possibilities they would like to explore further. Together, we approach this work as an invitation to imagine and create educational experiences that reflect the people and communities involved.

Who is This For

This course is for teachers, teacher educators, school leaders and learning designers who are curious about how AI might become part of a creative, thoughtful and participatory approach to education. It welcomes educators across subjects and educational settings, including those beginning to explore AI and those already using it who would like to develop their own tools and learning experiences.

It may be particularly relevant if you would like to:

  • Explore a question or challenge from your practice through hands-on design and experimentation.

  • Involve students in shaping technology, creating opportunities for them to question, build, test and make decisions.

  • Connect AI literacy with creativity, critical thinking and student agency.

  • Develop a more informed understanding of AI's possibilities, limitations and implications for teaching and learning.

  • Learn alongside colleagues, exchange perspectives and develop ideas that respond to your own educational context.

No coding experience is needed. You are welcome to bring an idea you would like to develop, a question you are still working through or simply a curiosity about what teachers and students might create together.

What We Do

Throughout the week, we move between making, dialogue and reflection. We explore AI by working with it: developing ideas, building tools, trying them with colleagues and revisiting our decisions in response to what we discover. Participants bring questions from their own practice and learn from the different experiences and perspectives within the group.

Alongside developing our own tools, we consider how to create similar opportunities for students. We explore what it means to invite learners into the design process, how to support their critical judgment and how making with AI might connect with different subjects and learning goals.

The programme is provisional and will be refined with the confirmed group.

What You Take Home

  • A working AI prototype rooted in your practice. Design, test and refine a tool around a question or need from your educational context, with a clear understanding of its purpose and limitations.

  • Greater confidence and critical judgment when working with AI. Explore how AI works, evaluate its outputs and make informed decisions about when and how to use it.

  • Practical ways to involve students as creators. Develop learning activities in which students ask questions, shape ideas, build or adapt tools and reflect on their choices.

  • A more inclusive approach to design. Consider how language, accessibility, bias and different experiences influence who can participate and whose perspectives are represented.

  • Experience of a collaborative design process. Use experimentation, peer feedback and documentation to develop your ideas and make your thinking visible.

  • A plan for continued exploration. Identify how to introduce your work in your setting, involve colleagues and learners, and gather evidence of what it contributes to learning.

  • A Certificate of Attendance, usable towards professional development hours.

Connections with Erasmus+ Priorities

The course connects particularly with three Erasmus+ priorities:

  • Digital transformation: developing educators' capacity to create, critically evaluate and thoughtfully integrate digital tools, while supporting students' AI literacy.

  • Inclusion and diversity: examining barriers to participation and designing with attention to different learners, contexts and perspectives.

  • Participation in democratic life, common values and civic engagement: creating opportunities for student voice, shared decision-making and critical discussion about how technology shapes our lives and communities.

Meet Our Partner - Playlab

Egoitz Etxeandia. Head of Europe at Playlab.

Playlab is a nonprofit organisation that supports educators and students in creating their own AI tools, without needing to code. Its work centres on creativity, community and the belief that educational AI should be shaped by the people who use it. Our partnership brings this approach into a shared space for experimentation, critical inquiry and learning through making.

Further Reading & Useful Resources

Fees & What’s Included

Two ways to join.

Both include the same course and the same participant services; the full package adds your accommodation.

Full package · €1,445 Early registration price. 

After early-bird €1,545.

Course fee, participant services and six nights of accommodation with breakfast.

Limited availability, depending on the location. Tell us when you register and we will confirm it with you.

Course and services · €700

Course fee and participant services. You arrange your own accommodation, and we share suggestions once your place is confirmed.

Dates and Registration

Dates and Location:

6 to 11 June 2027, Olbia, Sardinia, Italy.

Early price until 11 April 2027.

The course runs once enough participants have registered; please wait for our confirmation before booking travel.

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